Michael Mentele
*Incantation summary video and printables coming soon!
Board Games
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Incantation

Vie for control of an ancient grove as the Barrow-Wight, Treant, Dryad, or Druid - each with their own alter-ego. 

Be the first to discover the Incantation that controls the dark power hidden at the  forest's heart... but be prepared to unleash your darker aspect to find it. 
Game Manual

Digital Games

Note: Click here to navigate to the directory containing the executables for the below games.
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Space Blitz

Similar to the classic game Space Defender.

Features:
  • Drop in animation
  • Parralaxing background
  • Space!


Development Time: 16 Hours
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Mission Demolition

An Angry Birds knockoff.

Lessons:
  • Triggers
  • Physics
  • Random Instantiation
  • Camera follow


Development Time: 16 Hours
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Block Smasher

A clone of the old classic block breaker game.

Lessons:
  • Player input
  • Working with Sprites
  • Dynamic Background
  • Prefabs

Development Time: 10 Hours
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Mission Demolition

A clone of Angry Birds.

Lessons:
  • Randomly instantiating background
  • Path tracing
  • Camera follow
  • Camera views

Development Time: 9 Hours
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Prison Break

A simple text adventure developed using Unity.

Lessons:
  • User Input in Unity
  • State Machines in C#

Development Time: 4 Hours
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Number Wizard

A simple number guessing game developed using Unity. 

Lessons: 
  • Intro to C#
  • Menu Systems
  • Buttons

Development Time: 5 Hours

Current Development

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Disclaimer: The artwork is from opensource resources such as glitchthegame.com

Ghoul Garden

A clone of Plants vs. Zombies. However at this point only the menu system is functional.

New Features:
  • Splash screens
  • Options Menu
  • Textures


Development Time: 8 Hours

Thinking

Learning

Doing

About

Self.blog. And in the drop down menu are goals/strategies/
reviews by year.
Educational overview and the DISE method applied.
Projects/sprints and applications
Self explanatory...
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